Psiral is a fun and easy to play turn based strategy board game in which four wizards battle to reach the fountain of endless energy. This will bring them eternity and power beyond human imagination. Each wizard controls the powers of one of the four known elements, earth, water, fire and wood… err, I mean air. Who will get to the fountain first? Choose and find out.


How to Play

Four wizards start at the corners of the board and race to reach the Fountain of Endless Energy at the center. First one there wins. Wizards move only forward, along their own predefined spiral path toward the fountain.

On your turn, choose one of three things:

🚶‍♂️Walk one tile ahead

Move your wizard 1 tile ahead. If the tile ahead has Abyss cast on it or you are frozen, this won't work.

🎲 Throw the dice

Let Chance decide what happens:

  • Move 1 tile ahead
  • Move 2 tiles ahead
  • Skip this turn
  • Mana +1
  • Mana +2
  • Jump 2 tiles ahead (if the destination tile has been turned to Abyss, the jump fails)

✨ Cast a spell

Every wizard starts with 10 mana, and it doesn't regenerate over time, so the only way to refill it is by rolling +1 or +2 Mana on the dice. Spend it wisely.

There are common spells any wizard can cast, and one special spell unique to each element:

Common spells

  • Abyss (4 mana) — opens a hole in a tile; wizards can't cross it unless they jump over it.
  • Stone (3 mana) — makes a tile immune to any spell.
  • Clay (2 mana) — makes a tile vulnerable, so any spell can be cast on wizards standing there.

Special spells

  • Entria-Sil, wizard of Earth - Path (5 mana): turns the 4 tiles ahead of her into solid Earth tiles (no buffs can be cast on them).
  • Azalsor, wizard of Water - Freeze (6 mana): any wizard standing on water or stepping onto frozen tiles skips 3 full turns.
  • Valeriya, wizard of Fire - Blind (6 mana): blinds every rival wizard, forcing them to skip 3 full turns.
  • Rafel, wizard of Air - Teleport (7 mana): teleports him 3 tiles ahead; if the destination has an Abyss on it, he lands on the last safe tile instead.

🏆 Win

Outlast, outmaneuver, and out-mana your rivals - the first wizard to reach the fountain wins, and the story ends there.


Development log

Leave a comment

Log in with itch.io to leave a comment.